Armour-Geddon II: Codename Hellfire
Platform: Amiga 500
Region: Europe
Media: Floppy
Controller: Mouse/Keyboard
Genre: Strategy - First Person - Sci-Fi
Gametype: Licensed
Release Year: 1994
Developer: Psygnosis
Publisher: Psygnosis
Players: 1 or 2
Relationship: is a sequel to Armour-Geddon
Hardware: OCS, ECS
Disks: 3
Programmer: Paul Hunter
Musician: Mike Clarke
Designer: Andrew Ingram, Martin Edmondson, Stefan Osypanka
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Sequel to the previous 3D combat/strategy game from Psygnosis, in Armour-Geddon 2 your challenge is to defend the survivors of an apocalyptic disaster on earth, by destroying a satellite which aims to destroy the planet.

The game involves lots of resource management, as the neccessities to build equipment must be mined, new designs must be researched, and factory facilities are required to build them. Pre-defined missions are also handed out, including capturing strategic points and delivering resources.

The actual battles take place manually 3D, with multiple units under your control at a time, although you switch between them rather than controlling them all at once as in the Team Yankee series. The vehicles on offer include tanks, planes, hovercrafts and helicopters, all handling in considerable depth. If you have a spare Amiga, a null-modem cable and a friend, he/she can control units at the same time to help you out.
 
http://www.mobygames.com/game/amiga/armour-geddon-2-codename-hellfire
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CHEATS:

Enter the "Equip" screen and move the pointer to the top left corner.  Press Left Mouse Button + Right Mouse Button + [Esc].  The phrase "PYSGY GAME TESTERS MODE ON" will appear on the message screen to confirm correct code entry.    Repeat this code to disable cheat mode. The phrase "SOMEBODY HAS TO PLAY IT FOR REAL" will confirm correct code entry.	

